如何让玩家回城 
unit Q2; 
 
inte**ce 
  uses Classes, SysUtils, DateUtils; 
 
procedure Main(Npc: TNormNpc; Player: TPlayObject; Args: TArgs); 
 
implementation 
 
procedure Main(Npc: TNormNpc; Player: TPlayObject; Args: TArgs); 
begin 
  Player.GoHome; //回城 
end; 
 
end. 
============================================== 
如何在客户端显示一个特效 
unit Q2; 
 
inte**ce 
  uses Classes, SysUtils, DateUtils; 
 
procedure Main(Npc: TNormNpc; Player: TPlayObject; Args: TArgs); 
 
implementation 
 
procedure Main(Npc: TNormNpc; Player: TPlayObject; Args: TArgs); 
begin 
  Player.ShowEffect(7); //客户端显示特效(7-14为烟花效果,其他的值将调用UI特效设计指定的ID) 
  Gamelib.Broadcast('玩家' + Player.Name + '在' + Player.Map.Name + '上燃放烟花,大家赶紧前去围观吧!'); 
end; 
 
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